Interface PlayerSendMessageCallback


public interface PlayerSendMessageCallback
Callback for player sending message. Is hooked in before the spectator check, so make sure to check for the player's game mode as well!

Upon return:

  • SUCCESS cancels further processing and, on the client, sends a packet to the server.
  • PASS falls back to further processing.
  • FAIL cancels further processing and does not send a packet to the server.
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final net.fabricmc.fabric.api.event.Event<PlayerSendMessageCallback>
     
  • Method Summary

    Modifier and Type
    Method
    Description
    net.minecraft.util.ActionResult
    interact(net.minecraft.entity.player.PlayerEntity player, String message)
     
  • Field Details

  • Method Details

    • interact

      net.minecraft.util.ActionResult interact(net.minecraft.entity.player.PlayerEntity player, String message)